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Revoker Announce Co-Headline Tour With Holy Grail after supporting Rob Zombie


2011 is shaping up to be a good year for Welsh metal quartet REVOKER. The band have just put the finishing touches on their debut album with producer Benji Webbe (Skindred), set for release in May, and graced the “2011 Hotlists” of Metal Hammer, Kerrang!, and Rock Sound. Now it’s time to hit the road!

 REVOKER are pleased to announce a string of co-headline dates for March, together with Prosthetic Records metalheads HOLY GRAIL. The two bands will alternate closing the shows. Both will also perform at the Hammerfest in Prestatyn. Support for the co-headline dates comes from Jagermeister UK band G.U. Medicine. All nights are age 14+.

 Tickets are on sale now – buy online / box office telephone numbers are detailed below. The tour will lay waste to the following towns:

Wed 16 Mar – BIRMINGHAM O2 Academy 3 ( 0844 477 2000)
Thu 17 Mar – CARDIFF Clwb Ifor Bach ( 0871 230 2360)
Fri 18 Mar – PRESTATYN Hammerfest (
Sat 19 Mar – COVENTRY Kasbah ( 0247 655 4473)
Sun 20 Mar – MANCHESTER Roadhouse (  0871 230 5576)
Mon 21 Mar – SHEFFIELD Corporation ( 0114 276 0262)
Tue 22 Mar – NEWCASTLE O2 Academy 2 ( 0844 477 2000)
Wed 23 Mar – GLASGOW King Tuts ( 0844 499 9990)
Thu 24 Mar – LEEDS Cockpit 3 ( 0113 245 4650)
Fri 25 Mar – NOTTINGHAM Rock City Basement ( 0845 413 4444)
Sat 26 Mar – OXFORD Academy 2 ( 0844 477 2000)
Sun 27 Mar – SOUTHAMPTON Joiners ( 0238 063 2601)
Mon 28 Mar – LONDON Barfly ( 0871 230 5576)

REVOKER will also be tearing up stages earlier in February, supporting the legendary ROB ZOMBIE on his first UK tour in 12 years. All dates are sold out.

Following this (Revoker + support) warm-up gig….

Sat 12th Feb – BRIDGEND Hobos (

….the band will be opening the ‘Zombie stage each night at:

Wed 16 Feb – LONDON O2 Academy Brixton (SOLD OUT)

Thu 17 Feb – MANCHESTER O2 Apollo (SOLD OUT)

Fri 18 Feb – NEWCASTLE O2 Academy (SOLD OUT)

Sun 20 Feb – GLASGOW O2 Academy (SOLD OUT)

Mon 21t Feb – LEEDS O2 Academy (SOLD OUT)

Tue 22 Feb – BIRMINGHAM O2 Academy (SOLD OUT)

You can read an interview REVOKER’S engaging frontman Jamie Mathias did with BBC Wales online at:


Underoath Touring the UK!


Double-Grammy nominated, Tampa-based rockers, UNDEROATH are set to release their seventh studio album, ‘Ø (Disambiguation),’ through Roadrunner Records on 4th April.  The band have also announced a string of UK dates to coincide with the release. 

 For this album cycle, UNDEROATH welcome new drummer Daniel Davison (ex-Norma Jean) to the ranks, alongside Spencer Chamberlain (vocals), Grant Brandell (bass), Tim McTague and James Smith (guitars) and Chris Dudley (keyboards).

 “We think ‘Ø (Disambiguation)’ is our best record by far,” says frontman Spencer Chamberlain. “I’d say to fans that you may have heard UNDEROATH, but you’ve never heard UNDEROATH like this.  There isn’t a single part on this record that we would change.  When we play it live, it will show that UNDEROATH is and always has been the sum of its parts.  I couldn’t be more proud of this record and happier with where we are as a band.”

 You can see them play some of it live at the following shows:

Tue 12th Apr – BRISTOL Bierkeller (

Wed 13th Apr – SHEFFIELD Leadmill (

Thu 14th Apr – BIRMINGHAM HMV Institute (

Fri 15th Apr – MANCHESTER Academy 2 (

Sat 16th Apr – GLASGOW Garage (

Sun 17th Apr – NOTTINGHAM Rock City (Hit The Deck Fest co-headline) (

Tue 19th Apr – LONDON Koko (

Wed 20th Apr – BRIGHTON Concorde 2 (

Thu 21st Apr – BOURNEMOUTH Uni Old Fire Station (

Tickets go on pre-sale this morning, Monday 10th Jan, at 10am, priced £13 regionally and £15 for London and Nottingham and then on general sale from 10am Wednesday 12th Jan.  A VIP ticket package is also available offering numerous extras including a meet & greet with Underoath from

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Latest news on Crasher: Destruction Derby meets MMO!

Due to be released on Steam this month, Crasher is the brainchild of French studio Punchers Impact.

The latest screenshots show rather a pretty looking vehicular deathmatch that will remind older gamers of Destruction Derby; an arena filled with cars that aim to crash into each other. Just like how a deathmatch game takes the concept of ten people trapped in a maze trying to kill each other and makes it fun, Crasher takes the idea of a ten car pileup and makes it satisfyingly crunchy. Yet they say games are a bad influence!

Crasher is presented as a hybrid of MMO, MOBA (Multiplayer Online Battle Arena) and team play deathmatch games. Players are split into two teams and aim to protect or invade the appropriate bases, from 2 cars versus 2, up to 5 cars versus 5. The category of each vehicle chosen determines the special abilities and weapons available, creating an RPG-like tactical choice dynamic. When playing you earn experience to customize your vehicles. There are even some quite random sounding mystical abilities; special moves as it were that heal vehicles, shoot fireballs or even modify the terrain (this dynamic is certainly the one I look forward to seeing, after playing Excite Truck and falling in love with the ability to put a hill in the path of a fellow driver).

Skills will be split into two categories; passive skills picked before the match and those used during the match. The pre-match skills are known as Control skills; Jump which will open up certain raised areas during play, or Boost which will enable access to anything on the other side of a large gap. The tactical considerations are evident. During matches there are Regular skills and Situation skills. The former are special attacks of the kind mentioned above, regulated by a cooldown and ‘mana’ system. The latter are launched when certain situations arise, requiring a player to carefully achieve the right conditions.

The video below showcases the Firestorm vehicle, which I am reliably informed belongs in the Melee Destructor class, one of the 6 classes. One can imagine what it does; close combat destruction. Naturally the classes of vehicles determine player’s role in each battle, from a head on fighter to an engineer-like character setting traps on the periphery. Some examples are; two wheeled vehicles that are fast and aerial, good for recon and fast attack, ‘Saboteurs’ which are three wheeled speedy vehicles that set traps and such and ‘Tankers’ which are your typical four wheeled armoured death cars.

All of this points to a potentially very enjoyable game, occupying a space between the vehicle maps of Unreal Tournament and a Borderlandsesque rolling RPG upgrade system (that title sprung to mind due to a shared cartoonish graphical style). Of course potential is not always fulfilled; this could easy be a one-crash pony. The proof, no doubt, will be in the gleeful destruction.