Characters to love, stories to remember.

Sea of Thieves is a flagship Xbox title featuring open world swashbuckling adventures. I worked as a marketing and creative writer on the first major updates, shaping characters and writing dialogue. I acted as a lore consultant for SoT comics and wrote a trove of item descriptions.
Welcome! I’m an English game writer, narrative consultant and author with AAA and indie experience.

Outriders: Worldslayer is an intense, dark sci-fi cooperative looter-shooter expansion. On this project and more so a following unreleased IP, I worked on worldbuilding, character design, story development, VO and cinematics.
I have senior experience and have been involved in every step from the one-pager, to worldbuildng, to character design and finally VO and cinematics.

Once Upon a Puppet is a charming, darkly theatrical platform puzzler with a heavy focus on drama. Set in a world of puppets and theatre, it explores some emotional and complex themes. I helped the lead to flesh out parts of the world and write cinematic scripts.
I also offer plot consultancy and creative writing for your games, books and other media.

Enginefall is a PVP shooter on a massive rail world, featuring colossal Titan trains. I assisted with worldbuilding, connecting existing themes into a cohesive history. I’m proud to have coined the player’s role ‘Freerailer’ and added a host of irreverant item descriptions!
Let’s work together to realise your vision and make it memorable!