Characters to love, stories to remember.

Sea of Thieves is a flagship Xbox title featuring open world swashbuckling adventures. I worked as a marketing and creative writer on the first major updates, shaping characters and writing dialogue. I acted as a lore consultant for SoT comics and wrote a trove of item descriptions.
Welcome! I’m a game writer, author and narrative consultant with AAA and indie experience.

Outriders: Worldslayer is an intense, dark sci-fi cooperative looter-shooter expansion. On this project and more so a following unreleased IP, I worked on worldbuilding, character design, story development, VO and cinematics.
From initial one-pager to voice recording and cinematic crafting, I’ve built worlds and wrote lore bibles, dialogue, cinematic scripts and ambience.

Once Upon a Puppet is a whimsical, theatre-based dark fantasy platform puzzler. The game has a very strong story core and a cast of unusual characters – a living hand being a good example! I assisted the lead in writing VO and cinematics and troubleshooting plot problems.
For writing samples, you can use the link at the top of the page. You’ll find cinematic scripts, prose, branching dialogue scenarios and more.

Enginefall is an intense PVP shooter with extraction and crafting survival elements. I helped to build the lore bible, connecting the various existing game elements to the setting and background. I also wrote many item descriptions and helped formulate tone of voice fgor the game and it’s inhabitants, the Freerailers.
Let’s work together to realise your vision and make it memorable!